Dungeon Maker 2.0
Canvas
Width
Height
Block Size
General
Style
Sprawling
Cellular Caves
True Maze
BSP Tree
Extra Connections
Corridor Width Min
Corridor Width Max
Add Pillars
Sprawling Style Options
Number of Rooms
Room Size Min
Room Size Max
Room Spacing
Room Placement
Clustered
Uniform
Cellular Automata Options
Fill Percentage (%)
Smoothing Iterations
Wall Rule (1-8)
Border Size
True Maze Options
Twistiness (%)
Dead-End Removal (%)
BSP Tree Options
Partition Depth
Min Room Size
Room/Container Ratio
Generate New Map
View TXT Map
Download PNG
☰
Generating...
TXT Map Output
Generate a map to see the text output.
Close